From a young age, I’ve been immersed in virtual worlds, amazed by the fact that things like computers were even possible. I mean this not just with video games—though much of my early childhood was spent either in Hyrule or the Mushroom Kingdom—but with many other forms of digital art such as photography, animation, cinematography, music production, and more. After picking up a digital camera as a teenager, I began to developed a sincere appreciation for both the visual and virtual arts.
This lead me to study technology, arts, and media at CU Boulder, granting me a deeper understanding of how these digital landscapes are designed and created. Throughout the years I’ve learned multiple computer languages, several Adobe programs, and many other tools which allow me to turn ideas into a reality. With an interest in making appealing graphics and developing video games, I’ve acquired a broad skillset for producing intriguing and interactive works of art.