Shake That Button
Posted by jpmyers97 in Game Development on October 4, 2019
While exploring different types of controls on shakethatbutton.com I stumbled upon a couple interesting projects which take advantage of alternative input methods.
For fans of heavy metal and neck cramps, Antonin Fourneau created RR, a headbanging simulator which utilizes wigs and motion sensors to control a speaker’s volume. Violently shaking your head while wearing the wig pumps up the volume to make users feel like a true rock star.
Another project called Superbug, created by Alexia Blob, uses a MIDI keyboard or standard controller to generate an unlimited number of beetle-like illustrations. The beetles twitch and dance in their own unique way when projected on a screen. These bugs can be saved to a virtual encyclopedia, which keeps a record of all the various types of lifeforms created by this experimental project.