Virtual Projects

Unity Projects

  Gosutoraito (Ghost Light)

Help a Samurai on his journey into the afterlife by solving tricky light reflection puzzles and avoiding spooky ghosts. Contains eight unique levels with custom made 2D and 3D assets along with interesting gameplay mechanics. Made in Unity 3D with partners Kara Metcalfe and Peter Rosenthal.

  Meteor Strike

Take on the meteor ridden space station alone or with a friend in this cooperative shoot ’em up. Destroy all the enemy spawners to unlock the boss level and beat the game. Meteor Strike is a fun and simple space shooter prototype made using Unity 3D.

Game Jam Submissions

godot   Billy’s Timeless Home

Made for the Godot Wild Game Jam hosted on itch.io, this was my first time using a true game engine for development. Godot’s interface organizes game components into individual scenes and nodes, which makes rapid prototyping very intuitive and efficient. This game revolves around parallel dimensions and follows the adventures of an old man who must solve paradoxes to save his home.

pico-8   Techno Kitten

Techno Kitten was made for a game jam where the theme was cats and pizza. Inspired in part by rhythm games like Dance, Dance, Revolution, I set out to make this as comical and visually exciting as possible. The game presents an added challenge of having to shoo away mice to protect the cats’ speaker while simultaneously eating/hitting all the pizza notes which fly by.

   Checker Tile Challenge

The theme for this game jam was black and white and had to be a puzzle of some kind. Using Pico-8 I developed this simple challenge which involves arranging black and white tiles to match a specific pattern, however every tile that gets clicked swaps the color of the adjacent tiles. This forces the player to think several moves in advance to solve it.

   Through the Hourglass

Being my first attempt at using Pico-8 to develop anything, Through the Hourglass was a useful prototype which taught me fundamental game development techniques. For this game jam the theme was “Time” so my premise revolved around a time traveler who can spontaneously switch between worlds.

Web Development

Static HTML Site

My old hand-coded website utilizing HTML, CSS, and JavaScript

JavaScript Zelda

I created a Zelda level using only JavaScript and the P5 play libraries